Memo to Capcom

If your game prints "A: Kick" on the bottom of the screen, and I push the 'A' button, my character should Kick. Not pick up the bullets at his feet the last zombie dropped - that should happen when the bottom of the screen reads "A: Take".

I managed to get killed TWICE tonight in RE4 due to this little "feature" - the kicking is actually pretty damn critical. Moral is to pick up ammo when you can during a fight - otherwise the inventory system will block your combat moves. C'mon now - that's just poor implementation.