The Family Trade

So I've mentioned The Family Trade obliquely in my other two Charles Stross reviews: Glasshouse, and The Atrocity Archives. I read it on a plane trip one year and I believe I read Singularity Sky on the same trip. I've vaguely described it as too dense to read on a plane ride and I think I have to back away from that statement. I recently decided to reread it and go ahead and catch up on the other books in the Merchant Princes series. As of this writing I've reread The Family Trade, read The Hidden Family, and I'm about a third of the way through The Clan Corporate. (And while I was on a Stross tear I picked up The Jennifer Morgue but it is still in the slush pile on my nightstand.)

So I currently think that Singularity Sky is the one that I found super-dense, but I guess I'd have to reread that to be sure. I can say that on rereading The Family Trade it seemed quite straightforward. I think I formed an impression from Singularity Sky and just painted The Family Trade with the same brush. I don't know, maybe I was just tired the day I read it. I didn't really devour The Family Trade in a single sitting on the reread, but I did tear through it (and the sequel) in about two days and never felt like I was reading "too much".

As usual in my reviews I'll avoid spoilers for the book in question. Maybe one or two super-minor spoilers, but nothing more than the back cover of the book itself.

The Family Trade is almost self-conscious in the way it starts a big multi-volume series. We start with an introduction to Miriam Beckstein, a tech reporter in modern day Boston. The date isn't set specifically, but it's obviously early 21st century - post the Web bubble, post 9/11, and I think it might even reference "Web 2.0" a few times. Miriam gets herself in some modern-day hot water and goes to her adoptive mother for advice. Her mother gives her a box of stuff relating to her adoption, and the bizarre death of her birth mother. One thing leads to another and before Miriam knows it she's found out can travel between modern America and a parallel universe with a bizarre mecentile culture on the other side. And now the story really begins - all of what I just laid out both omits several key details and only covers up through page 28 of my paperback copy. Even while it zips right along there's an unescapable feeling of hurrying - that we've got so much material to get through before we get to the good bits. There's nothing exactly wrong with how fast it moves and I'm sure there's a tension to get to the fantasy already in such an undertaking, but I found myself wishing for a slower pace to establish her "safe" world before everything turns inside out. I think a putative reader who wasn't already familiar with modern culture would be a little non-plussed, because much is only sketched briefly and Stross relies on the reader to fill in the gaps in Miriam's background.

Once we get to the alternate world things only start moving faster. Miriam finds out a lot about her past and it quickly becomes clear that her birth-family is not going to leave her alone. If she wants to return to Boston and her "normal" life she'll have to come to some sort of accomodation with her relations. Complications pile upon complication and before you know it you come to a bit of a cliffhanger ending. Go buy the next book already would you?

I like the book, and it's interesting to see Stross turn his attention to fantasy instead of science fiction. (And he sneakily turns his fantasy into alternate history pretty quickly. The new world has a fleshed out history that seems logical, and the only real fantastical element is the existence of the world walkers. There's no magic per se, although the ramifications of the world-walking can be seen as magical by some observers.) My major reservation about recommending it would have to do with the series nature of the story. If you like The Family Trade you're going to want more. And I'll warn you now that the entire series isn't out yet. The third book is only out in hardcover, and the fourth book comes out in October. I'm not sure if there is a fifth book planned or not.

The parallels between The Merchants Princes and Roger Zelazny's Amber books are hard to miss. Both have a family firmly astride multiple realities and both feature dynastic intrigue as a key element. So if you liked Amber then I think it's likely you'll find The Family Trade appealing. At the same time I'll caution you that Amber has more fantastical elements. The Family Trade is almost hard sci-fi in a way. It takes one fantastical proposition (the world-walker mutation) and builds everything else from there in sound fashion. Even the nature of a recessive gene is accounted for in describing how the Clan comes into being, and how they manipulate their own marriages in order to guarantee more world-walkers.

It's not the tour-de-force that Accelerando is, nor is it as fluffy as The Atrocity Archives, but there's solid storytelling and fantastic world-building on display here. As long as you're willing to sign up for four or more books then you could do much worse than to read The Family Trade.

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iTunes Plus (or Minus) .1

So I grabbed iTunes 7.2 today, which allows you to download the new 256K, non-DRM'ed songs from the store. I'm excited about the concept; I've gone back and forth on my stance on iTunes but I recently settled on "against", as the DRM is too annoying. But now I can buy non-DRM'ed stuff so that's awesome. It does cost $1.30 a track instead of $0.99, but I can live with that.

It's a mixed bag though. It looks to me like Apple rolled it out a bit undercooked (or the servers are overloaded). Once I went through the usual iTunes upgrade rigamarole and then turned on "iTunes Plus" it asked if I wanted to drop six bucks on upgrading my library. Turns out I have a Beastie Boys single, and a double CD of Martin Denny tunes that I bought from iTunes that are in the catalog. Cool, I was trying to figure out what was going to be in the EMI catalog that I wanted so I could be a good consumer monkey and indicate my support. I can do this instead.

Well, that's a problem. I've poked iTunes about it on and off all day. The first pass it took it only downloaded about a third of the tracks and gave me the mysterious "Unknown error 504" message on the others. And when it does this it's SUPER ANNOYING! It pops up a message, plays a "bonk" sound and starts bouncing a dock icon until I go acknowledge it. Welcome to Windows XP-style interfaces, iTunes will be your designated annoyance today. But wait it gets better! Once you click OK that releases another download stream to try another track. It probably won't work and it will go through the bounce/bonk/dialog trick again. Until you scream "ENOUGH" and hit the button to pause all downloads. Oh, that will bork any podcasts you were downloading as well. It's also been thrashing the crap out of my system while it was at it - I've had to shut iTunes down several times because while it wasn't actually downloading songs it was thrashing my net connection so badly nothing else was working.

It looks like NOW it thinks it has all the tracks. I'm not super-confident because the last time I quit iTunes it told me I still had three tracks hung. Now they are marked as downloaded, but I'm not quite sure which tracks they were. Right now if I hit "Check for Purchases" it tells me "Unable to check for purchases. An unknown error occurred (5002)."

But given enough time it seems to have worked. The new tracks are 256k, and they are now .m4a files (instead of protected .m4p files). I had a paragraph about how iTunes had falsely decided it could "upgrade" an album I ripped from CD but I just realized it's right and I'm wrong. I did buy the album from iTunes but then I burned it to CD and ripped it back to get un-DRM'ed tracks. So I figured fine, I'll try another album "upgrade" with them and got the 5002 error. Guess I'll try again later. Interesting that it can find the album I've bought even though those tracks are no longer DRM'ed.

So in general I think I'm going to like the way iTunes Plus works, once the birthing pains are over. Right now? I'm hard pressed to recommend you jump right in. Give it a few days to let the water settle and then see if the new tracks are worth the upgrade to you.

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A large red label warning "Lark's Vomit"

The 16-Ton Monty Python DVD Megaset * 14 discs packed with every episode from the programme's four year run! * 16 tons of fun, including hilarious extras and exclusive highlights! * 2 MONTY PYTHON LIVE DVDs!

The 16-Ton Monty Python DVD Megaset

Yes, through Wednesday you can buy the entire Monty Python run on DVD from A&E.com for $35! When this set came out it cost like $200 - I remember wanting it but being completely unable to justify $200 on Monty Python. But $35? SO ORDERED! I saw this on BoardGameGeek originally. (It's off topic there really, but I'll forgive the poster. Just this once. :-))

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Beyond Awesome

, the news that Halo 2 Vista shipped with "accidental" partial nudity . The "accident" led the ESRB to issue warning labels for the game saying it contains "Partial Nudity."But what part, exactly, was nude? And how was it in the game "accidentally"? I'll let the ESRB explain after the jump, but be warned the explanation features a naked ass.

Coders Gone Wild: ESRB Comments on Halo 2's Naked Ass - Kotaku

I can't decide if this is funnier because of the fact that Halo now ships with a "Partial Nudity" sticker or because the ESRB is getting upset about the content of error messages inside the level editor. Either way, this cracked me up!

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Get A Grip!

The fact that I went undefeated at the First (and so far only) MAMBA Kings Guitar Hero invitational notwithstanding, I never got through much of the Hard mode on Guitar Hero 1. Guitar Hero 2 was even worse because I had waited for the 360 version and had a slightly different guitar to contend with. Then I had to send the 360 back for repair and blah, blah, blah. But recently I read some advice which changes everything about playing Guitar Hero. Maybe everyknew knew this but me, but if that's true I'll ask why the hell you didn't tell me!

You shouldn't normally hold the guitar so your finger is on the green button. Your forefinger should rest on the red button, and then your remaining fingers can cover yellow, blue, and orange. The means your middle finger rest on the yellow button, not your ring finger. (The yellow button also has the raised pip, so it's easy to find without looking.) On easy mode this is very counter-intuitive, since it only uses green, red, and yellow. But you get used to holding the guitar this way and used to reaching (with your forefinger) for green. Then you don't have to reach with your pinky for orange when you get there, and you're not using your pinky for those damnable red/blue chords.

Now, sometimes you have to shift your grip up for some complex run of green & red notes, but you should always attempt to recenter on yellow when possible.

I just tried this for the first time, and played through several songs on Easy. It took two or three songs to get where I wasn't abysmal, and it still is costing me points on Easy, but it feels better. A weird side-effect is that it cured my last remaining controller issue. I was still having trouble activating Star Power on the 360. Not that the guitar itself didn't work or anything, but my grip would slip a little bit as I swung the neck upward and I'd often miss a note. Now, the different grip seems much more solid as I activate Star Power and I can do it comfortably in the middle of a complex (well complex for Easy mode) passage. Sweet!

I'm also going to work on strumming upward as well as downward while I'm slogging through easy mode songs. Once I get back to Medium I think it will see quite a payoff!

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