I realized that I started this blog right before E3 2003 and that it had to be about one year old. And indeed, my first post was on 5/7/03. So Happy Birthday to the blog. It's had some dry spells, but I've learned a lot about blogging, and we've even had some good conversations. I'll try to be a little better about posting this year, I promise :-)
Read moreHistory Lesson
Folklore.org has a series of fascinating little articles about creating the original Macintosh. It's been my incessant build reading for the last couple of days - each article is short and fits nicely into watching the PC chew on code.
Yes, I did find this due to some Mac RSS feeds I have lying about. No I don't want any Kool-Aid. Sheesh, what is with you people and Kool-Aid lately?
Read moreInterview on Wideload Games
So everybody has probably seen the news about Alex Seropian leaving Bungie to found his own game studio. And that had the little, almost content-free blurb about how Wideload was going to be small and contract out a lot of the production. Gamesindustry.biz has an interview with him that gets a little deeper into the plan.
Read moreWhere's Timmeh?
Well I'd blame E3 demos - but that's only partially true. Blaming City of Heroes is more accurate. First off, I think CoH is a really good game - a nice fresh take on MMO's. Secondly - it hit a real sweet spot in my gaming psyche. Final Fantasy's leveling system is brutal, and it is really unfriendly to hanging out with friends. Right around the time I figured that all out is when I got access to CoH. So I was still in an online groove, but unhappy with FFXI.
Anyway, if you think you might like CoH I'd recommend giving it a shake. I can post more about why I like it if there's interest. I play on Guardian server, stop by and drop a line to VoidStar. If you promise to be nice he'll even let you join his supergroup - The Sans Pantalones Society. They are protecting freedom and justice - Sans Pantalones!
:-)
(BTW, E3 demos are a pain. But all my readers probably already knew that.)
Read moreOh My
I think I'm going to buy Luke Hohmann's book. Here's an excerpt from an interview with him:
"One of the exercises I like to do as a consultant is to give everyone on the project a blank, 8.5x11 piece of paper and ask them to draw their architecture. I find that the members of a cohesive team will each draw a similar architecture, and the members of a dysfunctional team will draw wildly different architectures."
Here's the link for the quote, although it begins here.
I can think of a few projects where I'd love to time travel back and present this exercise. :-)
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